![]() ![]() Supplier is great because of room clears. Once you get 2x Hasty Reload and 1 of the 20% faster shooting speed they feel alot better than Repeater Shotguns imo. They also have the highest per bullet damage which counters the Spawn of Dagon's high health (I have the most trouble with them). Revolvers are lack luster until you can get 2x extra barrels and Ricochet but since they have innate piercing they don't require Sharpening to be effective and pierce deeper with it. I'm still relatively new to this (still only have 1x of crystal perks) but I have had the most success so far with Revolvers and the Supplier perk. ![]() Explosive teleporter can be fun, but only if you can spare a perk for one rank of Faster Teleporter In Survival, I regret putting crystals into the Mech armor, because the weapons don't improve very well, and by lvl 10 or so, I'm better off on foot. I just noticed the active perks bar yesterday.I never suggest quitting, because it looks/feels like losing. Dodge is great (even after you die), and Regen is a no-brainer. I avoid the reactive defenses, the ones that do knockback and spray energy pellets, those depend on getting hit. I saw on the Eldritch thread that you've already unlocked everything quick question: how many of the upgrades have you purchased? Are you completely maxed?ĮDIT: nevermind answering that. Still, my score is typically in the 200K range (I'm currently 103 on the solo leaderboard) - and I'm struggling to figure out how the rest of the soloers get significanty higher. I often last 6-10 minutes, so my ninja avoidance skills are decent. I typically hit lvl 10-12, occasionally 13. Unlike you - and this may be the issue - I avoid defense except for Regen. ![]() I often do go with the repeater (or something similar) and extra barrel. Originally posted by Whateverman:Thanks, SwH. It gives you something to do after level 13 when it takes about 20-30mins to level up due to the exponential XP requirements. I usually use the mech as soon as I get the parts and then collect and pop all over again. Collect the mech parts and either use it or hold onto it depending on your situation. You can't always kill everything in your way but with the shotgun/reload/piercing combo you can rub against enemies with them being unable to attack you. I just run laps around the edge of the arena, keeping as many enemies in the centre of the map, clearing a path with the shotgun. The most important tactic is to never stop moving. The avoid damage perk is unreliable but can be a life saver.Īlso, remember to check the 5 free perks from the crystals that you've rolled. After that it's the luck of the draw but never pick up teleport or item perks & you will need a couple of max health upgrades or else you can get 1 hit killed by the big guys later on. This along with a couple of movement speed perks you rarely have to use your teleport. This combo allows you to stun lock any enemies and knock them out of their attack animations. Full membership to the IDM is for researchers who are fully committed to conducting their research in the IDM, preferably accommodated in the IDM complex, for 5-year terms, which are renewable.The only useful weapon is the repeater shotgun with a bunch of reload speed and at least one each of the piercing and ricochet perks. ![]()
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